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The cost of developing a game for three different platforms is expensive, and if two of those platforms require AAA production values with extensive motion capture and detailed environments and physics to stand a chance at just getting noticed, it makes sense to scale ambitions back. It’s more likely that the series-which has never sold in huge numbers-had lower budget requirements. It’s doubtful that this exclusivity is the result of aggressive corporate negotiations on Nintendo’s part.
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Fatal Frame has consistently been one of the most frightening horror franchises in the industry, and right now, Koei Tecmo has kept the niche horror franchise a Nintendo exclusive.
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Because players had to wait until ghosts filled up the frame to do the most damage, the Fatal Frame series has often been a harrowing, stressful experience fondly remembered by those willing to brave its distinctive Japanese setting. It’s one of the more off beat horror franchises in that the basic concept is all about fighting ghosts with a camera.
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It’s another thing entirely to make a free horror game that manages to scare just about everyone that played it, even though it took place largely in the same hallway.īut among the debut of new horror games like Alien and retreads of old, barely-horror-anymore games like Resident Evil, there’s one classic that remains a treat only for Wii U owners, Fatal Frame. It’s one thing to announce a sequel to a revered franchise like Silent Hill. which may go down in history as one of the masterpieces of marketing in the videogame industry.
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While The Evil Within didn`t have the universal acclaim that Bethesda was hoping for, Alien: Isolation managed to surprise everyone-including me-when it didn’t embarrass the franchise it was based on.
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So, considering what a modern entry in the series would like we followed up with where he sees the series’ going, Kikuchi states, “The Fatal Frame series presents a different concept of fear for each different entry, so if we were to develop a new game, I would want to research a new concept of fear and present that to the world.2014 was something of a mini-revival for horror games on consoles. Sadly, the response wasn’t a yes, as Kikuchi-san shared, “We specifically chose this title to celebrate the Fatal Frame series’ 20th anniversary and bring something special to our fans, due to Maiden of Black Water having a level of quality that comes through even by today’s standards.” He adds, “We don’t have any plans currently to remaster any other titles.”
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Given that the developer has returned to the series to release Fatal Frame: Maiden of Black Water on modern consoles, we took the chance to ask the producer Keisuke Kikuchi if there are plans to return to the original trilogy for a modern release. However, those who stumble across the original trilogy released on PlayStation 2 discover a genuinely unique horror experience. Within the horror genre, it’s still considered niche, with the most recent entry being released on Wii U seven years ago. With the upcoming release of Fatal Frame: Maiden of Black Water, many may be wondering about the series’ roots.
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